Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1290
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dc.contributor.authorIvanov, Michael-
dc.date.accessioned2026-07-22T09:46:17Z-
dc.date.available2026-07-22T09:46:17Z-
dc.date.issued2011-05-
dc.identifier.isbn978-1-849512-80-0-
dc.identifier.urihttp://hdl.handle.net/123456789/1290-
dc.description.abstractThree dimensions are better than two — and it's not a secret anymore that 3D is here to stay. Gone are the days when Flash was just used for 2D animations. In the last few years, online Flash content has undergone a revolution with the introduction of real-time 3D engines for Flash. Away3D is the big daddy of them all—which makes it the ultimate resource for top-rated 3D content development and for powering today's coolest games and Flash sites. The Away 3D 3.6 Cookbook is your answer to learning all you need to take your Flash or Away3D skills to the next level — and having fun doing it. This book is your practical companion that will teach you more than just the essentials of Away3D, and will provide you with all the tools and techniques you need to create a stunning 3D experience. You will find recipes targeting every possible field related to Away3D, 3D development pipelines, and best practices in general. You will find practically relevant content exploring advanced topics, which will clear your way to developing cutting edge applications — not to mention saving hours of searching for help on the internet.en_US
dc.language.isoen_USen_US
dc.publisherPackt Publishingen_US
dc.subjectAway3D 3.6 Cookbooken_US
dc.titleAway3D 3.6 Cookbooken_US
dc.title.alternativeOver 80 practical recipes for creating stunning graphics and effects with the fascinating Away3D engineen_US
dc.typeBooken_US
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