Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1304
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dc.contributor.authorHorton, John-
dc.date.accessioned2026-07-22T10:55:26Z-
dc.date.available2026-07-22T10:55:26Z-
dc.date.issued2016-10-
dc.identifier.isbn978-1-78646-619-8-
dc.identifier.urihttp://hdl.handle.net/123456789/1304-
dc.description.abstractThis book is about learning C++ programming the fun way. Starting from zero experience, you will learn the basics of C++, such as variables and loops, through to advanced topics, such as inheritance and polymorphism. Everything you learn will be put into practice building three fully-playable games. These are our three projects for the book.en_US
dc.language.isoen_USen_US
dc.publisherPackt Publishingen_US
dc.subjectBeginning C++ Game Programmingen_US
dc.titleBeginning C++ Game Programmingen_US
dc.title.alternativeLearn C++ from scratch and get started building your very own gamesen_US
dc.typeBooken_US
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