Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/1304Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Horton, John | - |
| dc.date.accessioned | 2026-07-22T10:55:26Z | - |
| dc.date.available | 2026-07-22T10:55:26Z | - |
| dc.date.issued | 2016-10 | - |
| dc.identifier.isbn | 978-1-78646-619-8 | - |
| dc.identifier.uri | http://hdl.handle.net/123456789/1304 | - |
| dc.description.abstract | This book is about learning C++ programming the fun way. Starting from zero experience, you will learn the basics of C++, such as variables and loops, through to advanced topics, such as inheritance and polymorphism. Everything you learn will be put into practice building three fully-playable games. These are our three projects for the book. | en_US |
| dc.language.iso | en_US | en_US |
| dc.publisher | Packt Publishing | en_US |
| dc.subject | Beginning C++ Game Programming | en_US |
| dc.title | Beginning C++ Game Programming | en_US |
| dc.title.alternative | Learn C++ from scratch and get started building your very own games | en_US |
| dc.type | Book | en_US |
| Appears in Collections: | E-Books | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Beginning C++ Game Programming.pdf | 29.44 MB | Adobe PDF | View/Open |
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