Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1335
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dc.contributor.authorFisher, Gordon-
dc.date.accessioned2026-07-23T06:54:14Z-
dc.date.available2026-07-23T06:54:14Z-
dc.date.issued2014-08-
dc.identifier.isbn978-1-78398-490-9-
dc.identifier.urihttp://hdl.handle.net/123456789/1335-
dc.description.abstractWhen researching, in preparation to write this book, we discovered that some Blender users try to learn Blender three times and give up twice before they become comfortable with Blender's effective, if unusual, interface. The editors at Packt and I decided that this was a problem that could be solved. The answer is to explain the basics in depth, give you practice so that your hands can learn Blender just as your mind does, and then you build on what you have learned. This isn't just a subject-by-subject reference book. It's a workbook to give you experience.en_US
dc.language.isoen_USen_US
dc.publisherPackt Publishingen_US
dc.subjectBlender 3D Basics Beginner's Guideen_US
dc.titleBlender 3D Basics Beginner's Guide Second Editionen_US
dc.title.alternativeA quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7en_US
dc.typeBooken_US
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