Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1488
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dc.contributor.authorPrimož Gabrijelčič-
dc.date.accessioned2026-07-28T06:04:39Z-
dc.date.available2026-07-28T06:04:39Z-
dc.date.issued2018-02-
dc.identifier.isbn978-1-78862-545-6-
dc.identifier.urihttp://hdl.handle.net/123456789/1488-
dc.description.abstractPerformance matters! I started programming on 8-bit micros, and boy, was that an interesting time! Memory was typically not a problem as we didn't write big programs, but they certainly weren't running fast, especially if you run them with a built-in BASIC interpreter. It is not surprising that I quickly learned assembler and spent lots of early years shifting bits and registers around. So did almost everybody else who wanted to release a commercial application written for one of those computers. There were, more or less, no games and applications written in BASIC simply because they would run too slow and nobody would use them.en_US
dc.language.isoenen_US
dc.publisherPackt Publishingen_US
dc.relation.ispartofseries1230218;-
dc.subjectDelphi High Performanceen_US
dc.titleDelphi High Performanceen_US
dc.title.alternativeBuild fast Delphi applications using concurrency, parallel programming and memory managementen_US
dc.typeBooken_US
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