Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/1489Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Burba, Nathan | - |
| dc.date.accessioned | 2026-07-28T06:04:52Z | - |
| dc.date.available | 2026-07-28T06:04:52Z | - |
| dc.date.issued | 2011-12 | - |
| dc.identifier.isbn | 978-1-84951-400-2 | - |
| dc.identifier.uri | http://hdl.handle.net/123456789/1489 | - |
| dc.description.abstract | Cocos2d for iPhone is a robust but simple to use 2D game framework for iPhone. It is fast, flexible, free, and App Store approved. More than 2500 App Store games already use it, including many best-selling games. Do you want to take your Cocos2d game development skills to the next level and become more professional in Cocos2d game design? Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 90 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized. | en_US |
| dc.language.iso | en_US | en_US |
| dc.publisher | Packt Publishing | en_US |
| dc.subject | Cocos2d for iPhone 1 Game Development Cookbook | en_US |
| dc.title | Cocos2d for iPhone 1 Game Development Cookbook | en_US |
| dc.title.alternative | Over 90 recipes for iOS 2D game development using cocos2d | en_US |
| dc.type | Book | en_US |
| Appears in Collections: | E-Books | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Cocos2d for iPhone 1 Game Development.pdf | 4.08 MB | Adobe PDF | View/Open |
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