Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/1732| Title: | Augmented Reality Game Development |
| Other Titles: | Create your own augmented reality games from scratch with Unity 5 |
| Authors: | Lanham, Micheal |
| Keywords: | Augmented Reality Game Development |
| Issue Date: | Jan-2017 |
| Publisher: | Packt Publishing |
| Series/Report no.: | 1160117; |
| Abstract: | At the beginning of 2016, most of the world had very little knowledge of augmented reality and location-based games. That, of course, all changed with the release of Pokemon Go later that year. Literally overnight, the genre became entrenched as an upcoming trend in game development. Chances are you have played Pokemon Go and the reason you are reading this book is because of your interest in the genre of AR and location-based games. |
| URI: | http://hdl.handle.net/123456789/1732 |
| ISBN: | 978-1-78712-288-8 |
| Appears in Collections: | E-Books |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Augmented Reality Game Development.pdf | 13.37 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.
