Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1790
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dc.contributor.authorNayrolles, Mathieu-
dc.date.accessioned2026-08-04T10:05:49Z-
dc.date.available2026-08-04T10:05:49Z-
dc.date.issued2018-07-
dc.identifier.isbn978-1-78646-172-8-
dc.identifier.urihttp://hdl.handle.net/123456789/1790-
dc.description.abstractAngular by Google is a framework for building web applications. It is a completely new product as compared to AngularJS. AngularJS was known to have performances issues, and it's not necessarily very easy to get started with. Everything could go well as long as you knew the very specifics and potential bottlenecks of the framework. In addition, AngularJS was often seen as a big toolbox, with a lot of tools inside, letting you build applications in many different ways, ending in various implementations of the same logic depending on the developer.en_US
dc.language.isoenen_US
dc.publisherPact Publicationen_US
dc.relation.ispartofseries1270718;-
dc.subjectAngular Design Patternsen_US
dc.titleAngular Design Patternsen_US
dc.title.alternativeImplement the Gang of Four patterns in your apps with Angularen_US
dc.typeBooken_US
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