Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1966
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dc.contributor.authorMcCurdy, Jeremy-
dc.date.accessioned2026-08-20T04:43:52Z-
dc.date.available2026-08-20T04:43:52Z-
dc.date.issued2015-11-
dc.identifier.isbn978-1-78528-978-1-
dc.identifier.urihttp://hdl.handle.net/123456789/1966-
dc.language.isoen_USen_US
dc.publisherPackt Publishingen_US
dc.relation.ispartofseries1241115;-
dc.titleHaxe Game Development Essentialsen_US
dc.title.alternativeCreate games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engineen_US
dc.typeBooken_US
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