Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/470
Full metadata record
DC FieldValueLanguage
dc.contributor.authorHillar, Gastón C.-
dc.date.accessioned2026-05-21T04:42:12Z-
dc.date.available2026-05-21T04:42:12Z-
dc.date.issued2009-09-
dc.identifier.isbn978-1-847198-92-1-
dc.identifier.urihttp://hdl.handle.net/123456789/470-
dc.description.abstractMost online interactive content uses 2D graphics. To represent real-life situations, Rich Internet Applications (RIAs) need to show real-time 3D scenes. This book will let you add a new dimension to your Silverlight applications using C# and XAML. The book covers the various tools and libraries needed for giving life to 3D models in a Silverlight viewport—right from editing, exporting, loading, and controlling 3D models up to specific 3D algorithms. It will help you learn to develop 3D games and interactive 3D scenes for a web site with animated models, with numerous examples and clear explanations packed with screenshots to aid your understanding of every process. After all of the code is written and the additional art assets edited, they are all compressed into .zip files for easy availability and use.en_US
dc.language.isoenen_US
dc.publisherPackt Publishingen_US
dc.title3D Game Development with Microsoft Silverlight 3en_US
dc.typeBooken_US
Appears in Collections:E-Books

Files in This Item:
File Description SizeFormat 
3D Game Development with Microsoft Silverlight 3.pdf10.36 MBAdobe PDFView/Open


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.