Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/536Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Horton, John | - |
| dc.date.accessioned | 2026-06-09T10:44:59Z | - |
| dc.date.available | 2026-06-09T10:44:59Z | - |
| dc.date.issued | 2015-06 | - |
| dc.identifier.isbn | 978-1-78528-012-2 | - |
| dc.identifier.uri | http://hdl.handle.net/123456789/536 | - |
| dc.language.iso | en_US | en_US |
| dc.publisher | Packt | en_US |
| dc.relation.ispartofseries | 1250615; | - |
| dc.subject | Android Game Programming by Example | en_US |
| dc.title | Android Game Programming by Example | en_US |
| dc.title.alternative | Harness the power of the Android SDK by building three immersive and captivating games | en_US |
| dc.type | Book | en_US |
| Appears in Collections: | E-Books | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Android Game Programming by Example.pdf | 7.58 MB | Adobe PDF | View/Open |
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