Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/599
Title: Building a Game with Unity and Blender
Authors: Eng, Lee Zhi
Keywords: Building a Game with Unity and Blender
Issue Date: Nov-2015
Publisher: Packt Publishing
Series/Report no.: 1251115;
Abstract: In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small to no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.
URI: http://hdl.handle.net/123456789/599
ISBN: 978-1-78528-214-0
Appears in Collections:E-Books

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