Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/602| Title: | Building an FPS Game with Unity |
| Other Titles: | Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks |
| Authors: | Doran, John P. |
| Keywords: | Building an FPS Game with Unity |
| Issue Date: | Oct-2015 |
| Publisher: | Packt Publishing |
| Series/Report no.: | 1271015; |
| Abstract: | Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both indie and AAA developers. |
| URI: | http://hdl.handle.net/123456789/602 |
| ISBN: | 978-1-78217-480-6 |
| Appears in Collections: | E-Books |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Building an FPS Game with Unity.pdf | 20.64 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.
