Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/705
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dc.contributor.authorRuiz, Pablo-
dc.date.accessioned2026-06-24T10:30:57Z-
dc.date.available2026-06-24T10:30:57Z-
dc.date.issued2010-12-
dc.identifier.isbn978-1-849513-16-6-
dc.identifier.urihttp://hdl.handle.net/123456789/705-
dc.description.abstractCocos2d for iPhone is a framework for building 2D games, applications, presentations, demos, and more. It was originally made for Python and then ported to IPhone by Ricardo Quesada as an open source project with the MIT license.en_US
dc.language.isoenen_US
dc.publisherPackt Publishingen_US
dc.relation.ispartofseries1081210;-
dc.subjectCocos2d for iPhone 0.99 Beginner's Guideen_US
dc.titleCocos2d for iPhone 0.99 Beginner's Guideen_US
dc.title.alternativeMake mind-blowing 2D games for iPhone with this fast, flexible, and easy-to-use frameworken_US
dc.typeBooken_US
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