Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/708Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Jordán, Jorge | - |
| dc.date.accessioned | 2026-06-24T10:40:49Z | - |
| dc.date.available | 2026-06-24T10:40:49Z | - |
| dc.date.issued | 2015-01 | - |
| dc.identifier.isbn | 978-1-78398-788-7 | - |
| dc.identifier.uri | http://hdl.handle.net/123456789/708 | - |
| dc.description.abstract | I grew up playing video games; I remember my Amstrad CPC 128K as one amazing computer that brought to my home several of the games I played in the arcades and I feel lucky for being born at that time. Thanks to that, I've known titles that have passed into history and I've been a witness to the evolution of the video game industry; from the first handheld games to the iPhone 6 and iPad Air 2, passing through the first computers and video consoles to the current next-gen. | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | Packt Publishing | en_US |
| dc.relation.ispartofseries | 1230115; | - |
| dc.subject | Cocos2d Game Development Blueprints | en_US |
| dc.title | Cocos2d Game Development Blueprints | en_US |
| dc.title.alternative | Design, develop, and create your own successful iOS games using the Cocos2d game engine | en_US |
| dc.type | Book | en_US |
| Appears in Collections: | E-Books | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Cocos2d Game Development Blueprints.pdf | 6.17 MB | Adobe PDF | View/Open |
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