Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/923
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dc.contributor.authorGardiner, Brandon-
dc.date.accessioned2026-07-10T09:21:52Z-
dc.date.available2026-07-10T09:21:52Z-
dc.date.issued2015-12-
dc.identifier.isbn978-1-78439-984-9-
dc.identifier.urihttp://hdl.handle.net/123456789/923-
dc.description.abstractSince 1999, GameMaker: Studio has enabled fledgling and experienced developers alike to help create video games quickly and easily. In the years since its initial release (as a program called Animo), GameMaker has grown and evolved into a viable commercial game engine that has helped developers release games for PC, Mac, mobile devices, and even the Microsoft Xbox and Sony PlayStation family of consoles.en_US
dc.language.isoenen_US
dc.publisherPackt Publishingen_US
dc.relation.ispartofseries1151215;-
dc.subjectGameMaker Cookbooken_US
dc.titleGameMaker Cookbooken_US
dc.title.alternativeOver 50 hands-on recipes to help you build exhilarating games using the robust GameMaker systemen_US
dc.typeBooken_US
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