Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/980
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dc.contributor.authorRyer, Mat-
dc.date.accessioned2026-07-13T10:35:54Z-
dc.date.available2026-07-13T10:35:54Z-
dc.date.issued2015-01-
dc.identifier.isbn978-1-78398-802-0-
dc.identifier.urihttp://hdl.handle.net/123456789/980-
dc.description.abstractI decided to write Go Programming Blueprints because I wanted to expel the myth that Go, being a relatively young language and community, is a bad choice for writing and iterating on software quickly. I have a friend who knocks out complete Ruby on Rails apps in a weekend by mashing up pre-existing gems and libraries; Rails as a platform has become known for enabling rapid development. Since I do the same with Go and the ever-growing buffet of open source packages, I wanted to share some real-world examples of how we can quickly build and release software that performs great from day one and is ready to scale when our projects take off in a way that Rails cannot compete with. Of course, most scalability happens outside the language, but features like Go's built-in concurrency mean you can get some very impressive results from even the most basic hardware, giving you a head start when things start to get real.en_US
dc.language.isoenen_US
dc.publisherPackt Publishingen_US
dc.relation.ispartofseries1200115;-
dc.subjectGo Programming Blueprintsen_US
dc.titleGo Programming Blueprintsen_US
dc.title.alternativeBuild real-world, production-ready solutions in Go using cutting-edge technology and techniquesen_US
dc.typeBooken_US
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